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Gamification using Poll Everywhere’s Segmented Responses

Gamification in education is a pedagogical approach in which elements of games are incorporated into teaching sessions and/or online delivery, with the aim of increasing student engagement. This could be achieved by introducing a competitive element (through, for example, the

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Posted in App review, Mobile learning, Polling tools

Can technology help to develop ‘future ready’ learners?

Last week I travelled to Birmingham for the ‘Future Ready Symposium’. The event was hosted to explore the role of technology in helping to develop the ‘future ready’ learner.  The Symposium coincided with Jisc’s publication of the ‘Technology for Employability’

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Posted in Technology Enhanced Learning

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We are the Technology Enhanced Learning (TEL) team at the University of Sussex. We publish posts each week on using technology to support teaching and learning. Read more about us.

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