Canvas news: May update

Canvas Update
The implementation of Canvas continues to progress well and training for staff is well underway.  Since our last update in early April bookings to attend Canvas Fundamentals workshops have been flooding in.  The demand has been such that Technology Enhanced Learning (TEL) are now running a minimum of 3 sessions every week with dates currently available through to the 12th of July.  As of this update a total of 182 staff have attended training on the new VLE: 165 colleagues from across the University’s Schools of Study and 17 Professional Services staff. A further 238 colleagues are booked on future sessions through May and June. 

Canvas Fundamentals Training - Attendees. B MEc 24, E S W 8, Engineering and Informatics 17, English 17, Global Studies 17, H A H P 7, L P S 8, Life Sciences 26, M P S 14, M F M 13, Psychology 14, Professional Services 17

Feedback on the workshop, and on Canvas itself, has been overwhelmingly positive with colleagues from across the institution enthused by the new teaching and learning opportunities afforded by the new VLE:

“A much more versatile VLE with lots of opportunities to encourage student interaction and formative assessment – I’m excited to get cracking!”

“From what I’ve seen today I think the new VLE will be more intuitive. Particularly the possibility to drag and drop will make my life a lot easier!”

“This is an interesting platform and interface – I’m keen to not just translate what I have previously used on Study Direct, but rather find new ways of presenting the courses that enhance the learning experience.”

“Takes a bit of learning, but once you get used to the new system it’s a lot less clunky that study direct – smoother, faster and much nicer interface – just a bit tricky getting used to working with different kinds of bricks as it were.”

The feedback has also included lots of useful suggestions for further training and guidance which would help staff enhance the look and feel of sites within Canvas and to understand how to take advantage of the new functionality within the VLE.  We’ll be reviewing this feedback within TEL and considering how we can best support staff to achieve their goals.

Migration Update

Now that term has finished, work to migrate the Spring and Autumn-Spring 17/18 module sites from Study Direct to Canvas is underway.  Some 1260 modules will be exported from Study Direct and transferred to Canvas where they will be reviewed by the Learning Technologists in TEL to ensure content has moved over successfully.  This is a considerable amount of work and will take time. We’ll provide information on our progress in our June project update.

Communication and engagement

Members of the project team have been providing briefings on the rollout of Canvas to staff and students at every opportunity including School Teaching and Learning Committees, Departmental meetings and Boards of Study.  Working with the Internal Communications team, updates have been published on the University’s Staff and Student web pages, while training opportunities for staff have also been publicised on digital screens across campus.  Learning Technologists from TEL ran two workshops at the recent University Teaching and Learning Conference, to help staff think about how Canvas might be used to enhance feedback to students. We’re also continuing to post regular updates to this blog, providing information on how the project is progressing and showcasing some of the exciting features in our new VLE.  To make sure you don’t miss out on these posts you can enter your email address to subscribe to this blog and have posts sent directly to your inbox.

Canvas Training

We strongly encourage all Sussex academic staff to sign up for a place on our Canvas Fundamentals training workshops. Attending the workshop will familiarise you with Canvas and your options for teaching with the new VLE. It also gives you access to your migrated modules from 17/18. Demand for the spaces has been incredibly high, and the workshops have been filling up quickly. We are doing everything we can to schedule additional dates and our booking page is being updated daily. Please do let us know if you are having difficulty finding a place.

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Posted in Canvas, Technology Enhanced Learning

Shared Realities: Why Augmented Reality is about to make its dent in the educational universe.

Shared Realities

As immersive technology continues to evolve at a very rapid pace, so too do billion dollar companies, their shareholders’ returns relying on the ‘next big thing’. Facebook, Google, Apple, Microsoft, Lenovo and many more are falling over each other to give us updates and announcements at their various conferences with a fierce pace. The technology changes fast, and as it does we are presented with new ways of interacting with the world around us. Advertising, marketing and gaming are leading the way in this,  but what about education? In this post we’ll take a look at what’s happening with Augmented Reality (AR) and what the potential impact may be on education.

What is Augmented Reality (AR)?

Augmented reality or AR is the name given to the concept of overlaying the real world with digital content or information, viewed through a headset or mobile device. Since it does involve the real world you are by the very nature less removed than you would be in Virtual Reality (VR).

The current state of AR?

Although you can share a screen with friends and colleagues, AR experiences are still a very individual activity. For example if you’ve used a Hololens from Microsoft, you’ll likely have had the experience of snapping your finger and thumb together to fend off an alien invasion or select menu items. To you, seeing the overlay, this is fairly normal behaviour, but to an observer (even ignoring the headset) your behaviour is a little peculiar and removed from their viewpoint of the environment.

Take a walk around any education trade show and you’ll see a lot of immersive technology, headsets everywhere. (Despite being a year old, this article gives a good overview), with companies working to create virtual labs, virtual lectures and virtual tours. For example Microsoft has focused on what it’s calling Mixed Reality and Prezi has plans for Augmented Reality. Each of these remain an individual experience: whilst you might share some content to someone else, you can’t yet easily stand side by side and interact with the same digital content in real time. Before we look to what’s coming, take a look at some of the AR apps that are available now.

 

HP Reveal. Poster from Discover Campus as part of Digital Discovery Week.

JigSpace on iOS

What’s next for AR?

For me the crux of why there is still no ‘killer application’ for education, is simply that VR and AR are not yet a fully social experience (with those in the same room as you). You may all be in a room together, but you are experiencing and interacting with the content individually. 

Shared AR could  kickstart some incredible apps for education. One can imagine a scenario  in which students or tutors with individual devices can interact with the real world and the real people around them, at the same time as interacting with a digital world through their devices. Perhaps the tutor can explore the inner workings of a combustion engine whilst showing an exploded view that students are able to see in 3D, spinning  the model around in real time on their own devices.

JigSpace is an example of such a tool, yet currently it only offers an individual experience. Imagine a student presentation in which they show a 3D model of a historical artefact and the audience can see it right there in front of them through their devices, see the presenters indicate certain areas,  mark up the space, and walk around the digital object.

Who is doing what to make this happen?

Marketing departments and film franchises are leading the way – for example,  Star Wars: Jedi Challenges has a 2 player lightsaber mode (I know, right?). At Google’s I/O event last week, they announced a slew of new tools, including a framework for developers to create shared AR experiences – truly shared, collaborative and tangible experiences.

There are a few indicators that suggest to me we are on the cusp of seeing great potential from AR:

  1. Apple has doubled down on an augmented future and they are in a position to create, shape and disrupt entire industries. You can bet that if Apple does shared AR properly it will impact us all, particularly as they’ll likely target education.
  2. Shared experiences are possible and developers have their hands on these tools right now.
  3. With 5G around the corner, real time collaboration will no longer be hampered by lag and slow network speed. 5G is going to change how we work together.

We’d love to know your thoughts on AR and whether it has a future in education. As the technology evolves, what opportunities does it present for assessment, collaboration, story telling and sharing of ideas?

If you’re interested in immersive technologies, look out for our Expanding Reality workshops in the next academic year. In these sessions we get hands on with a range of immersive technologies. To find out more please contact us. tel@sussex.ac.uk

Further links

Shared AR expereinces from Google

Google Chrome AR

 

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Posted in AR/VR/360

Canvas Know-how 1: Combining content on a single Canvas page.

Canvas Know-how - Combining content on a single page
When your module content is migrated to Canvas it will be displayed slightly differently to the way it looked in Study Direct. The two VLEs have different approaches to organising content, so you will see a best fit interpretation of your Study Direct site, rather than how you might have organised things if you started from scratch in Canvas.

Your Study Direct site will have displayed a mix of items on a single section / page whereas, during the migration, by default Canvas will have recreated them as separate items on their own pages, grouped into “Units” (the term used for sections of content in Canvas).

If you want to have a page with mixed content you can combine the elements into a single Canvas Page by adding text, files and links to other parts of the module.

A Page in Canvas with files and links

Add files and links to other elements by following these steps:

  • Position your cursor where you want the item to appear [1].
  • Choose the tab for Links, Files or Images [2].
  • When you choose the Links tab you will see lists of all the other parts of your module, including Pages, Discussions, Announcements [3]
  • Click on the item you want to link to and it will appear on your page.
  • If you want to add several elements to your page just keep repeating this process.

 

Adding files and links to a Page.

You can make your Page more visually appealing by adding one or more images.

Page with image, files and links.

This will allow you to greatly simplify how the Canvas module appears for students. You could even have just one Unit in your Canvas module, with weekly or topic-focused Pages.

One Module with weekly or topic-focused Pages.

Canvas Training

We strongly encourage all Sussex academic staff to sign up for a place on our Canvas Fundamentals training workshops. Attending the workshop will familiarise you with Canvas and your options for teaching with the new VLE. It also gives you access to your migrated modules from 17/18. Demand for the spaces has been incredibly high, and the workshops have been filling up quickly. We are doing everything we can to schedule additional dates and our booking page is being updated daily. Please do let us know if you are having difficulty finding a place.

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Posted in Canvas, Learning Design, Technology Enhanced Learning

Specialism Based Learning – Podcast S02 E03

Sussex TEL: Teaching with Tech S02 E03 – Specialism Based Learning with Professor Lynne Murphy

In this episode, we focus on how to train learners as researchers by making them specialists on a sub-topic within their discipline. This approach is simple but effective. Start by dividing aspects of the subject you are teaching into sub-topics or research areas. Each student is assigned one of these to pursue as a personal research project throughout the module, compiling a portfolio of their reflections and findings along the way. Their final portfolio submission demonstrates an application of the general content studied (common to all students) to their specific research area (unique to them).

Tab Betts talks to Professor Lynne Murphy (Linguistics, University of Sussex) and Dr. Paolo Oprandi (Senior Learning Technologist, University of Sussex). Lynne has recently published a book, entitled The Prodigal Tongue, which explores the love-hate relationship between British and American English. Paolo has recently joined our team in Technology Enhanced Learning at the University of Sussex, after working as an E-learning Developer in IT Services.

Links:

Professor Lynne Murphy
– Lynne Murphy at the University of Sussex (www.sussex.ac.uk/profiles/115259)
– Lynne Murphy on Twitter (twitter.com/lynneguist)
– Lynne Murphy’s latest book: The Prodigal Tongue (theprodigaltongue.com/)
– Lynne Murphy’s Blog: Separated by a Common Language (separatedbyacommonlanguage.blogspot.co.uk/)

Dr. Paolo Oprandi
– Paolo Oprandi at the University of Sussex (www.sussex.ac.uk/profiles/125778)
– Paolo Oprandi on Twitter (twitter.com/paolo_oprandi)

Canvas Training

Places are filling up fast on our Canvas Fundamentals training workshops. We strongly encourage all Sussex academic staff to sign up for a place. Attending the workshop will familiarise you with Canvas and your options for teaching with the new VLE. It also gives you access to your migrated modules from 17/18.

Professional Services staff are also welcome to book a place on this workshop.

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Posted in Learning Design, Podcast

Providing a deeper, blended learning experience: A case study into use of an interactive e-textbook

Are you a tutor who would like to further enhance your students’ engagement with your module? Are you using the Virtual Learning Environment (VLE) to its full potential or the opportunities that e-textbooks can bring?

In the TEL team we recognise that your VLE module site can be understood to be a module-specific textbook that provides engaging online texts and activities that support your face-to-face teaching. If used to a deeper level, particularly with functions that will be available on Canvas, the VLE platform we will be delivering in September 2018, it can also be used as an interactive tool delivering personalised learning content to your students according to their needs. It can be the online space that blends your teaching with an online space for students to “self-regulate their learning” (see Nicol & Macfarlane-Dick 2007). However, this requires some work on your part and you may prefer to use an interactive e-textbook that has already been created.

In this blog post, I talk about what an “interactive e-textbook” is, highlight their importance in supporting blended learning in your teaching, report back on a case study of an academic here at Sussex University who has used an off-the-shelf interactive e-textbook to provide his students with a deeper, blended learning experience and conclude by providing you with options of how you could enhance the blended learning opportunities on a module that you are teaching by using an e-textbook or creating a similar interactive resource in the VLE.

Interactive e-textbooks

Are you an academic uses textbooks to support their teaching? If you do, or you are considering it, you may want to explore the possibility of providing your textbook online. There are many advantages to providing your textbook online, many of which are outlined in our previous post: Ebooks – what’s not to love.  Additionally, many providers of ebooks will personalise them for your module by collating chapters from different books and a few provide your students with an interactive experience.

Interactive e-textbooks provide much more than just text or even text with end-of-chapter questions, they can provide you, as a tutor, with a complete “interactive” curriculum. Its interactive because the e-textbook stores data on the students, including what chapters they have read, what questions they have answered, how they answered them and so on. According to the data the e-textbook has about the student, it adjusts content appropriately and flags areas that might be of interest giving them.

"The unbound book conference" flickr photo by networkcultures https://flickr.com/photos/networkcultures/5737035678 shared under a Creative Commons (BY-SA) license

“The unbound book conference” flickr photo by networkcultures https://flickr.com/photos/networkcultures/5737035678 shared under a Creative Commons (BY-SA) license

E-textbook can be bought, but you can also recreate many of their features through the VLE. One way to use interactive online tools in your teaching is to provide your students with a deeper, blended learning experience.

Blended Learning

Blended learning may sound like a buzzword from the noughties, but to us in Technology Enhanced Learning it is as relevant as ever. It is basically the seamless amalgamation of the learning students do face-to-face with you and their peers and the learning they do online.

"blended learning graphic overview" flickr photo by jodieinblack https://flickr.com/photos/jodieinblack/29155993523 shared under a Creative Commons (BY-NC) license

“blended learning graphic overview” flickr photo by jodieinblack https://flickr.com/photos/jodieinblack/29155993523 shared under a Creative Commons (BY-NC) license

An online space for student learning is important, and providing this space is the foundation for blended learning. Our daily face-to-face activities are often complemented by an online space. For example, work and research networks are often created in face-to-face conferences, but they are maintained via an online broadcast and communication platform, such as Facebook and Twitter. In the same way, it is important for our students to have face-to-face spaces for learning and an online home.

For us as tutors, we are supporting our teaching with blended learning when we provide plenty of regular opportunities for students to engage with these online spaces outside of face-to-face teaching time with learning activities that allow students to self-regulate their understanding. It is important for the activities taking place in class to be referred to and support by the activities the students are engaging in in the online space. E-textbooks can support your endeavours to blend learning by providing texts and interactive activities. And for students studying Supply Chain Management here at Sussex University, they do.

An interactive e-textbook case study: Supply Chain Management

Dr Nachiappan Subramanian

Dr Nachiappan Subramanian

One of our own Sussex University academics has been employing an e-textbook to good effect. Dr. Nachiappan Subramanian is a Reader in Business & Management. Last year, Dr. Subramanian found the student cohort on his Supply Chain Management module to be largely passive in the way they received information and answered questions. This passivity was hard to overcome given the number of students doing the course. This year he still has a large cohort of almost two hundred and fifty students and his goal is to increase the students’ interactivity with the module content so they gain a deeper understanding of the issues.

In order to do so, he wanted to provide access for his students to an online space that would blend his face-to-face teaching with online activities that the students could do in their own time. Rather than attempting to design and create all the activities himself he looked for external help. The publisher McGraw-Hill Education introduced him to an interactive e-textbook on Supply Chain Management that he could use to meet his aims. The e-textbook provided readings, relevant case studies, weekly multiple choice questions, an online game and even lecture slides.

Dr. Subramanian adapted his teaching syllabus to blend his face-to-face teaching with the e-textbook readings, and learning activities. In any given week the students are expected to:

  1. Read a chapter from the e-textbook, including a case study that relates to the chapter’s content
  2. Have a face-to-face lecture, some of the slides of which came from the e-textbook presentation bank
  3. Do multiple choice questions (MCQs) (and sometimes essay questions) in the e-textbook
  4. Play the e-textbook’s online game, in which the students need to practice the operations required to own an apparel company and maximise profits
  5. Attend a two hour seminar of around thirty-five students where they are given a case study from the e-textbook, put into groups, and asked to consider and present on a particular question (different from the other groups) relating to the case study

The e-textbook MCQs provided the ability for students’ to self study and identify areas in which they could improve their understanding. The online game provided the opportunity to practice the application of the academic theories being presented through the module. He had to adapt his teaching content slightly because the case studies were mainly from the United States, but because the companies in the case studies were big and well known outside of the US, Dr. Subramanian did not feel this caused significant issues. In fact, Dr. Subramanian said that they were better than the ones used previously on the module. They could be used to practice many disciplinary skills, and they were also short which made them popular with the students.

The biggest improvement to Dr. Subramanian’s teaching resulted from his ability to track his students’ progress and to apply the learning analytics data that the e-textbook was able to collect to his teaching delivery. If students performed badly or didn’t do the MCQs or the online game, the tutor could identify this and email them with the click of a button. If there was a particular MCQ question that the students were getting wrong, or part of the online game that they were struggling with, the tutor could return to the topic again in his lectures.

I spoke to a around sixteen students about the module’s use of the e-textbook. They were overwhelmingly positive – many of them gushing praise on the support the e-textbook gave them and the way it was blended in to the complete teaching method. Student comments included:

“Nothing would top it”

“Very useful – it provides a lot of questions and it makes it easy for me to practice”

“I use it to revise and strengthen knowledge”

“I am able repeat stuff and over them multiple times”

“Brilliant for learning and revision”

“Excellent for going over my understanding”

“Amazing! So helpful. Much easier than a book”

In my interviews the students indicated that the MCQs were their favourite part of the e-textbook, which they described as easy-to-use and useful for consolidating their learning and reinforcing their knowledge. The online games which required them to make decisions based on supply chain scenarios was also praised. All of the students interviewed said that they would like other modules to use e-textbooks. The negative comments about the e-textbook were largely about access and, in particular, the fact that in order to access this e-textbook they needed to be online (have an internet connection).

The tutor himself said that the use of the e-textbook improved the quality of his working day and his job satisfaction because he could see that his students were engaged and were learning. He did warn, however, the blended learning model he had employed had significantly increased his workload.

Opportunities for Blended Learning in your teaching

If you use textbooks or want to support your teaching through blended learning there may be an e-textbook available that can support you, but be aware, just purchasing a e-textbook and making it available to your students isn’t blending your teaching. You need to embed the e-textbook in to your face-to-face teaching as well. The TEL team will be happy to talk to you further about this.

If you are interested in using e-textbooks or an e-textbook, speak to the TEL team (tel@sussex.ac.uk) who can provide you with information and support. You will also need to liaise with the Director of Teaching and Learning (DTL) for your school. The DTL will coordinate the purchase of e-textbooks for you and the rest of the school with the library.

The free alternative

Canvas logoThe VLE site provides the opportunity to provide a bespoke textbook for your module. On top of that the VLE activities store data on your student and there are opportunities to personalise the teaching to the needs of the individual student, just as the e-textbook has done for the students on the Supply Chain Management module. The great news is that Canvas, the new VLE coming to Sussex next year, will provide even more opportunities for you to do this, so if you haven’t already, book yourself into one of the Canvas Fundamentals workshops.

 

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Posted in Case Study, Learning Design, Mobile learning

Introducing Paper and Paste – tools for creating visual learning materials

In this week’s post we are going to look at two tools by FiftyThree; Paper an annotation and sketch tool and Paste a collaborative presentation tool. Both Paper and Paste can be useful in teaching and learning and for your own digital productivity.

Paper is a sketching app which allows you to take handwritten notes, create diagrams, graphs and storyboards, add annotations and, of course, sketch. You can organise your creations into various different notebooks for different themes or uses. These can then be kept within the app or exported as images or PDF documents. Paper comes with a large range of different pen tools as well as the option to cut, drag and drop, zoom, import layouts, graphs and images. Although these apps work independently from each other, anything you create in Paper can quickly be imported into one of your slide decks in Paste.

Paste is a collaborative presentation tool that allows you to quickly create sleek, uncluttered slides. Colleagues can work collaboratively to build a deck of slides, leaving comments and reactions on individual slides and even assigning various slides to individual team members. Paste integrates with lots of different external services, including YouTube, Google Apps, Instagram, Unsplash and Twitter, to allow you to import various types of media to enhance your presentation. When you first create your deck you are provided with a colour scheme to keep your slides uniform and as you add content the layout on your slide automatically adapts to include the new material. Your slides can then be presented from the web, shared with participants using a link or exported as a PDF.

Is it free?

Yes both Paper and Paste are free to use and give you the opportunity to upgrade your account to ‘Pro’ should you want to use the additional features this provides. Paper also has an additional Pencil stylus that you may choose to invest in should you find the app useful.

Will it work on my device?

Apps for Paper and Paste are currently available on both iPads and iPhones. Unfortunately they do not currently have apps for Android devices however Paste can be accessed via a web browser so can be used on any device with an internet connection.

Where can I get the app?

You can download the Paper and Paste mobile apps from the Apple App Store or access Paste via your web browser at www.pasteapp.com.

Ideas for using Paper in learning and teaching

  • Create a screencast of a model equation or model answer for students to watch before class or to aid revision
  • Suggest as a tool to students and staff to allow them to take digital, handwritten notes
  • Annotate an image or passage of text during teaching

Ideas for using Paste in learning and teaching

  • Create lecture and seminar presentations and enable link sharing to allow students to follow along on their own devices
  • Suggest as a tool for students to use when creating collaborative or individual presentations for formative or summative assessments
  • Create an in-class or pre-class activity in which students each update one slide of a collaborative deck, for example summarising the reading they have chosen

What are the alternatives?

Alternatives to Paper:

Alternatives to Paste:

  • Google Slides (free on Android, iOS & web)
  • Sway (free on iOS, web & Windows)
  • Prezi (free on Android, iOS & web)
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Posted in App review, Mobile learning

Join us for @SussexTEL’s Spring Term Show & TEL

Show and TEL, Friday 27th April, 11:30-1pm on Fulton 113


Each term Technology Enhanced Learning hosts a Show & TEL event designed to showcase innovative and inspiring teaching practices at the University of Sussex. This term’s event will be held on Friday 27th April, 11:30-1pm in Fulton 113.
Book your place now!

Show & TEL is a collaborative forum for colleagues across the University of Sussex who have an interest in the use of technology to support teaching and enrich student learning. Facilitated by colleagues in Technology Enhanced Learning, Show & TEL is an opportunity to get involved in conversations around the use of learning technologies at Sussex.

The event provides an informal space to:

  • network with colleagues from across the institution with shared interests
  • share practice and hear about the use of technology in different schools
  • learn about new projects or developments from TEL colleagues
  • feed into future developments in the use of technology in teaching and learning at Sussex

This term we will be joined by Dr Liz McDonnell, Research Fellow (Sociology), and Dr Frances Miley, Senior Lecturer in Accounting.

Dr Liz McDonnell will be telling us all about her Digital Practice Award project, ‘Asexuality for students in health and education’. During this funded project, researchers from the School of Law, Politics and Sociology and colleagues from Technology Enhanced Learning collaborated to create multi-modal digital artefacts that were designed to share learning from research around asexuality. Aimed at medical students and teacher trainees, these artefacts were intended to provide individuals with new ways of thinking about asexuality in relation to identity and intimacy.

Dr Frances Miley will be sharing her experience of teaching on an undergraduate Economics degree within the School of Business, Management and Economics. Frances will introduce some of her innovative teaching practices. This will include work around changing staff and student cultures as well as induction initiatives, for which she recently won a Teaching Award at the University of Sussex for ‘Outstanding or Innovative Undergraduate Teaching’.

Frances and Liz’s presentations will then be followed by an update from Technology Enhanced Learning which will include information about Canvas, the University of Sussex’s new Virtual Learning Environment. Join us to talk teaching, learning and technology, meet colleagues from around the institution and connect with your TEL team. Tea, coffee and a light lunch will be available. Book your place now!

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Posted in Events

Canvas highlights 6: Conferences

Canvas Highlights 6. Conferences

[note: this post has been updated to reflect a terminology change on the Sussex Canvas VLE, to align it to Sussex terminology]

Canvas provides staff and students with many collaboration opportunities and in this Canvas highlights post we will be taking a look at Conferences.

Canvas Conferences use a tool called BigBlueButton to enable staff to create online virtual spaces in order to interact with students on their modules. This tool allows you to broadcast video, audio, presentations or online applications in real-time. In addition to this, students can create their own conferences allowing them to facilitate study groups or prepare for group work at a distance. Conferences are very quick to set up and are easily customisable for different uses.

screenshot of Big Blue Button on Canvas

Notable features:

  • Enable recording to view Conferences at a later date
  • Upload documents to share with participants
  • Customise the layout (options include: chat box, webcam sharing, shared notes)
  • Share your screen to demonstrate a particular programme or procedure
  • Closed captioning – create captions that will also be available on the recording

screenshot of Conferences page in Canvas

Canvas Conferences could be used to aid student learning in a number of different ways. Firstly, Conferences would allow staff to create ‘virtual lectures’, to allow guest lecturers to contribute from a distance or to create virtual office hour spaces. In addition, the screen sharing and annotation features of Conferences could be used to demonstrate particular processes, technologies or applications, or to troubleshoot certain issues.

Arguably, the most powerful way in which this tool can be used is to encourage collaboration between students, for example when planning group projects and presentations and to facilitate reading groups.

Below are a few resources from the Canvas Community to help get you started when using the Conferences tool. Training for Sussex staff will start shortly, if you would like to find out more about Canvas please contact tel@sussex.ac.uk.

Resources

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Posted in Canvas

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We are the Educational Enhancement team at the University of Sussex. We publish posts each fortnight about the use of technology to support teaching and learning. Read more about us.

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